• March 28, 2017

Development to resume in the coming months.

Website update incoming and project files cleaned for future development.


  • July 11, 2013
  1. Once again updated to latest version of Minecraft. (1.6.2)
  2. Added new developer.
  3. Rewriting Alatur to compensate for changes in 1.6.2.


  • June 17, 2013
  1. Update to newest Minecraft version.
  2. Updated the logo.
  3. Plan to add new developer.
  4. More mod ideas in store: Quickly Tap Expressions (QTEs), Death Scenes (age adjustable), etc.



  • May 14, 2013
  1. Biome Creation complete. Default over-world registers the Datascape Biome; problems occur when attempting to set top and filler blocks (byte cast limits ids; cannot use Forge ids).
  2. Model errors beginning to be resolved; bipedal model also incorporated.
  3. Dimension recreates Nether fortresses while still linking to the Nether. Not separate dimensions, but ids are correct.


  • Feb. 17, 2013
  1. Trade Studies underway for:
    1. Dimension Handling ( Minecraft methods vs. Forge Methods )
    2. Biome Creation ( same )
  2. Model Errors are also being researched in order to fix Every-Bi-Pedal error.

  • Jan. 30, 2013
  1. Analyzing problems occurring with current dimension creation methods; possible optimization required.
  2. Basic elements of Alatur complete. (See for more details.)
    1. One Mob.
    2. Five Blocks.

  • Jan. 8, 2013
  1. Officially changed to Minecraft Forge.
  2. New Branch -- Pre-Alpha.
  3. Website Updated to fit current development goals.

  • Nov. 20, 2012
  1. Officially all current developers have sorted out most problems.
  2. Source code for Minecraft has been properly set up.
  3. Demos has already begun working on the Alatur.
  4. More Updates soon.


  • Nov. 17, 2012
  1. License has been decided upon and chosen by Demosthenes who will now be referred to as Demos to save me from carpal tunnel disease.
  2. Also the Home page has been edited to properly display the basic ideal behind this project along with a link to a story in progress by BITNM.
  3. Updates on the source code will come shortly.
  4. Publishing Pending

Last edited Mar 28 at 10:52 PM by Demosthenes, version 10


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